Top Tech Jobs & Startup Jobs in Boston, MA

2 Days AgoSaved
In-Office or Remote
US
139K-205K Annually
Expert/Leader
139K-205K Annually
Expert/Leader
Gaming • Mobile
Owns slate operations across games in development, managing organizational cadence, cross-functional alignment, and the Game Development Framework from concept through launch. The role supports senior leadership, tracks investment and development progress, drives launch readiness, facilitates playtesting and validation, resolves operational blockers, improves processes, and builds scalable operating models across game teams and central functions.
Top Skills: Ai Technologies
2 Days AgoSaved
In-Office or Remote
US
99K-145K Annually
Senior level
99K-145K Annually
Senior level
Gaming • Mobile
Lead and develop a distributed QA team for a live AAA mobile game. The role drives scalable QA practices, release excellence, quality metrics, process improvement, and cross-functional collaboration across engineering, live operations, marketing, customer support, localization, and external development teams. Responsibilities include planning quality activities, managing releases and deployments, communicating risks to stakeholders, and supporting continuous improvement throughout the game development lifecycle.
Top Skills: Bug-Tracking SystemsSoftware Testing FrameworksTest-Plan Management Tools
Reposted 4 Days AgoSaved
Remote
US
91K-140K Annually
Entry level
91K-140K Annually
Entry level
Gaming • Mobile
Coordinate end-to-end feature production for a mobile game feature pod. Responsibilities include managing development pipelines, prioritizing production activities, ensuring timely and high-quality delivery, supporting live incidents and on-call coverage, facilitating Agile/Scrum practices, coordinating cross-functional communication, and leading process improvements.
Top Skills: AgileScrumSdlc
9 Days AgoSaved
Remote
US
139K-172K Annually
Entry level
139K-172K Annually
Entry level
Gaming • Mobile
Leads the global Community Management and Customer Support vision for an unannounced live-service game. Builds player feedback loops, support operations, scalable processes, launch communications, community health metrics, and cross-functional partnerships. Establishes both functions from the ground up, manages external partners, represents player needs to executives and development teams, and guides strategy across development, beta, launch, and live operations.
15 Days AgoSaved
Remote
US
144K-215K Annually
Senior level
144K-215K Annually
Senior level
Gaming • Mobile
Own the design and implementation of core systems for a pre-production F2P mobile live-service game. Build progression, combat scaling, economy, rewards, models, simulations, tuning tools, and documentation. Implement and iterate systems in Unity, collaborate with gameplay and engineering teams, use analytics and playtest results to balance systems, and translate ambiguous problems into shippable solutions.
Top Skills: SpreadsheetsUnityUnreal Engine
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15 Days AgoSaved
Remote
US
124K-187K Annually
Senior level
124K-187K Annually
Senior level
Gaming • Mobile
Own end-to-end product analytics for MONOPOLY GO!’s Minigame Vertical. Analyze player behavior, game performance, KPIs, and complex datasets; define metrics, establish tracking and reporting, design A/B tests, and deliver actionable recommendations. Partner with product, data platform, data science, and game teams to influence roadmaps, optimize game economies, improve player engagement, and communicate insights through presentations and reports. Use AI-powered tools to accelerate analysis and improve analytical artifacts.
Top Skills: A/B TestingAi-Powered Analytics ToolsBigQueryLookerPower BIPythonQlikviewRSQLTableau
Reposted 23 Days AgoSaved
Remote
US
124K-187K Annually
Senior level
124K-187K Annually
Senior level
Gaming • Mobile
Lead production execution and operational excellence for WWE Champions live-service. Own feature and LiveOps roadmaps, translate strategy into plans, manage risks and dependencies, coordinate cross-functional releases, improve processes, and provide stakeholder communication and delivery forecasts.
Top Skills: JIRAPlaygami
One Month AgoSaved
In-Office or Remote
US
223K-281K Annually
Senior level
223K-281K Annually
Senior level
Gaming • Mobile
Lead Product Performance for a high-profile AAA mobile free-to-play game: own revenue forecasting, KPI targets, live-ops strategy and calendar, experimentation, analytics-driven iteration, and cross-functional alignment with roadmap, creative, marketing, and community. Build and manage the Product Performance team and drive monetization optimization and executive reporting.
Top Skills: Playgami
Reposted One Month AgoSaved
Remote
US
91K-140K Annually
Junior
91K-140K Annually
Junior
Gaming • Mobile
Perform product and player-behavior analysis for Marvel Strike Force using SQL/Python and reporting tools. Build recurring KPI reports, design/validate analytics tracking and experiments, partner with cross-functional teams, and use AI-enabled tools to accelerate workflows while ensuring data quality, privacy, and clear executive-ready insights.
Top Skills: Ai ToolsBigQueryDbtGitLookerNotebook-Based AnalysisPythonSnowflakeSQLTableau
One Month AgoSaved
Remote
US
170K-212K Annually
Senior level
170K-212K Annually
Senior level
Gaming • Mobile
Lead the Live Technology product strategy for MONOPOLY GO!, defining roadmap, KPIs, and execution plans across platform reliability, scalability, studio productivity, and disaster recovery. Partner with engineering, analytics, and operations to prioritize and deliver high-impact platform initiatives, support incident response, and align stakeholders through measurable outcomes and strong communication.
Top Skills: AWSPlaygamiUnity
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