Top Tech Jobs & Startup Jobs in Boston, MA

Reposted 12 Hours AgoSaved
In-Office
Boston, MA, USA
100K-185K Annually
Senior level
100K-185K Annually
Senior level
Gaming
Lead the production team for Cyberpunk 2, oversee development processes, manage cross-functional teams, and foster a collaborative culture in game development.
Top Skills: Agile MethodologiesConfluenceJIRAProject Management Tools
Reposted 12 Hours AgoSaved
In-Office or Remote
Boston, MA, USA
100K-218K Annually
Senior level
100K-218K Annually
Senior level
Gaming
Lead and mentor a VFX team to design, implement, optimize, and ship high-fidelity real-time effects for a multiplayer AAA game; coordinate across disciplines, manage external partners, and evolve VFX pipelines and tools.
Top Skills: Pbr WorkflowsReal-Time RenderingShadersSidefx HoudiniUnreal Engine 5
Reposted 12 Hours AgoSaved
In-Office or Remote
Boston, MA, USA
100K-257K Annually
Expert/Leader
100K-257K Annually
Expert/Leader
Gaming
Architect and implement engine-level rendering features and optimizations for Unreal Engine 5, profile and optimize GPU/CPU/memory across platforms, collaborate with art and tech teams, maintain shared engine tech, debug engine/game issues, and mentor other programmers.
Top Skills: C++Gpu ProfilingGpu-Driven RenderingMultithreadingPcPlaystationUnreal EngineUnreal Engine 5Xbox
Reposted 12 Hours AgoSaved
In-Office or Remote
Boston, MA, USA
168K-257K Annually
Senior level
168K-257K Annually
Senior level
Gaming
Lead the UI Engineering Team to implement and maintain user interface features for a game, managing team development and collaborating with other departments.
Top Skills: C++Unreal Engine
Reposted 12 Hours AgoSaved
In-Office or Remote
Boston, MA, USA
100K-257K Annually
Expert/Leader
100K-257K Annually
Expert/Leader
Gaming
Design, implement, and optimize high-performance rendering systems and shaders within a third-party engine (Unreal). Collaborate with art and engineering teams to improve performance, memory usage, and tools while mentoring engineers and shaping technical roadmaps.
Top Skills: C++Directx12Gpu ArchitectureMultithreaded ProgrammingPixRay TracingRenderdocShader ProgrammingUnreal Engine 4Unreal Engine 5Vulkan
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Reposted 12 Hours AgoSaved
In-Office or Remote
Boston, MA, USA
100K-218K Annually
Expert/Leader
100K-218K Annually
Expert/Leader
Gaming
Create high-quality real-time VFX (explosions, weather, weapon FX), mentor artists, collaborate across disciplines, research new tools/workflows, optimize performance, and manage outsourced VFX deliverables.
Top Skills: 3Ds MaxMayaPbrReal-Time RenderingShadersSidefx Houdini
Reposted 12 Hours AgoSaved
In-Office or Remote
Boston, MA, USA
151K-231K Annually
Senior level
151K-231K Annually
Senior level
Gaming
Lead graphics-focused technical art for real-time rendering in Unreal Engine 5. Prototype and extend rendering systems, develop shaders and tools, optimize performance, mentor artists, and maintain scalable lighting and material pipelines to meet high visual and technical targets.
Top Skills: C++Compute ShadersDirectx 12Gpu WorkflowsGslHlslNode-Based Shading SystemsPixPythonRenderdocUnreal Engine 5Unreal Insights
Reposted 2 Days AgoSaved
In-Office or Remote
Boston, MA, USA
100K-196K Annually
Senior level
100K-196K Annually
Senior level
Gaming
Lead narrative creation for Cyberpunk 2: write dialogues, quests, characters, and story documents; maintain tone, mentor writers, collaborate with designers and stakeholders, and revise narrative features to the highest standard.
4 Days AgoSaved
In-Office
Boston, MA, USA
79K-131K Annually
Mid level
79K-131K Annually
Mid level
Gaming
Perform photogrammetry scanning of people, props, and environments using in-house rigs; process images into high-fidelity 3D assets; maintain and troubleshoot scanning equipment; improve tools, pipelines, and studio setups; and support the Boston motion-capture team as needed.
Top Skills: Agisoft MetashapeBlenderMayaPhotogrammetryRealityscanZbrush
5 Days AgoSaved
In-Office
Boston, MA, USA
62K-100K Annually
Junior
62K-100K Annually
Junior
Gaming
Support mocap shoots and pipeline: prepare sessions, process data (retargeting, solving, tracking), maintain studio hardware, assemble offsite setups, collaborate with internal clients, and help improve mocap tools and workflows.
Top Skills: BladeCortexGiantMotiveShogun
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