Location: Remote
Contract: Full-Time, Permanent
Salary: $101,000 - $134,000
Start Date: Asap
About Us:KinaTrax’s mission is to provide professional and collegiate teams with game-changing insights about their most valuable asset: their athletes. We deliver research-grade markerless motion capture technology that allows teams to collect in-game biomechanical performance data on their athletes. KinaTrax camera systems are currently deployed in over 50 stadiums & labs across MLB, MiLB, & NCAA organizations – and expanding rapidly.
Our comprehensive data capture & analysis tools are operationalized for daily use by players, GM’s, coaches, trainers, medical staff, and beyond. As the market leader in Major League Baseball, KinaTrax has established itself as a foundational part of the teams’ day-to-day strategy and decision-making machine. But we aren’t finished. We are constantly innovating and looking to recruit talented teammates to help us continue to revolutionize this space. Your contributions will focus on bringing the next generation of athlete performance data, across a variety of sports, to teams worldwide.
Job Summary:The Software Engineer - Tools will work alongside the larger KinaTrax product development team with a particular focus on KinaTrax client-facing tools used for data collection, processing, calibration, and annotation, with the goal of providing a simpler and more efficient solution for our clients. Some of these development efforts may include the adaptation of current tools to cloud based solutions and the evolution of our tool concepts for use in other biomechanics related markets. Within this role you may also be tasked with improving our software interfacing to fit within the larger Sony sports business data architecture, with the goal of optimizing data access both internally and for our clients. As part of your role, you will collaborate with other members of the product development team on specific projects, where at times you may be expected to be a project development lead.
Key Responsibilities:Continued development and maintenance of client facing and internal company tools used for data acquisition, processing, quality, etc.
Optimization of data related tools within cloud-based environments to improve tool efficiency.
Development of client-facing operations tools for other biomechanics-related markets.
Improve or implement hardware/software interfaces within hardware solutions already in use, or future hardware solutions, determined based on company need and/or client feedback.
Integration of data using API concepts from a variety of sources, with the aim of optimizing data contextualization.
Contribute to the development and maintenance of cross-platform codebases (e.g., Linux, Windows, or embedded environments).
Work with operations teams to ensure reliable and efficient communication between software and underlying systems.
Identify and resolve software defects by analyzing core dumps, memory leaks, and performance bottlenecks.
Analyze existing code and suggest incremental improvements to performance, maintainability, or readability.
Perform proper quality assurance testing when implementing development changes to production.
Assist with other non-tool related product development tasks.
Proficient in C++ with experience using the Qt interface
Proficient using cloud storage and computing platforms (i.e. AWS, Azure, GCP, Dropbox).
Proficient with hardware/software interface concepts (i.e. high-speed cameras, force plates, sports specific hardware).
Proficient with the use of third-party APIs for data integration purposes.
Experience developing cross-platform applications
Experience with other programming languages such as python, JavaScript (React), and MySQL preferred.
Experience using coding concepts aimed at optimizing performance and memory efficiency.
Experience using Git for code collaboration purposes.
Proven ability to work in a team setting, preferably as part of a product development team.
Experience with motion capture technology is a plus.
Passion for sports and the use of athlete performance metrics.
Additional Information:
Extended periods of computer usage.
Some travel to company locations and client sites may be needed.
Top Skills
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