CD PROJEKT RED Logo

CD PROJEKT RED

Senior Technical Artist

Sorry, this job was removed at 08:10 p.m. (EST) on Thursday, May 22, 2025
Be an Early Applicant
Remote
Hiring Remotely in Boston, MA
Remote
Hiring Remotely in Boston, MA

Similar Jobs

Senior level
Digital Media • News + Entertainment
As a Senior Tools & Pipeline Technical Artist/Engineer, you'll optimize workflows, mentor team members, and develop tools for art production in game development.
Top Skills: BlueprintC#C++MayaPhotoshopPythonSubstanceUnreal Engine
8 Days Ago
Remote
USA
138K-143K
Senior level
138K-143K
Senior level
Gaming
The Senior Technical Artist will innovate art production processes, create technical pipelines, and collaborate across teams while optimizing gameplay performance.
Top Skills: C++HlslHoudiniPythonUnreal EngineVfx
10 Days Ago
Remote
Boston, MA, USA
Senior level
Senior level
Gaming
The Senior Technical Artist develops tools and processes in Unreal Engine 5, optimizes assets, mentors teams, and enhances workflow efficiency.
Top Skills: Autodesk MayaBlenderC++PythonSubstance PainterUnreal Engine 5
Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Technical Artist to join our studio to work on Project Orion, the follow-up to Cyberpunk 2077. In this role you will contribute to the research and development of our in-house tools and help establish and develop processes and procedures within Unreal Engine 5 to enable content development teams to meet our creative and technical goals. 

Daily Responsibilities:

  • Collaborate closely with art directors, engineers, content designers, and artists to achieve the project's creative and technical goals.
  • Develop tools and processes that enhance Unreal Engine 5 focusing on scalability, efficiency, and ease of use.
  • Researching and integrating new features in Unreal Engine 5.
  • Ensure high-quality asset integration while maintaining performance and memory efficiency.
  • Identify and address bottlenecks in the art workflows ensuring a smooth development process.
  • Write high-quality code that is optimized, bug-free, and aligned with project goals.
  • Documentation, training, and guidance for development teams.
  • Mentoring and guiding technical artists, fostering a culture of innovation and excellence.

Qualifications

  • At least 5 years of professional experience in a technical art role within the games industry.
  • Excellent knowledge of Unreal Engine 5
  • Demonstrable experience using and developing tools that help aid the Unreal content creation process (Blueprints, PCG, Editor Utility Widgets, Editor Scripts, Geometry Scripting, and Slate Editor Tools). 
  • Familiarity with procedural content systems.
  • Experience in tool development and automation using C++ and/or Python.
  • Strong understanding of content performance/memory optimization process and procedures. 
  • Experience working within content creation software (Blender, Autodesk Maya, Substance Painter).
  • Ability to think creatively and strategically to overcome complex technical challenges and drive innovation in technology.
  • Demonstrated commitment to taking ownership, setting goals, exchanging knowledge and driving initiatives independently.
  • Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders.

Nice to have:

(Please note that these skills are not required to apply for the position)

  • Solid understanding of GPU workflows (lighting, rendering, compute shaders), especially using Unreal Engine 5.
  • Experience in network automation, batching, and packaged environment setups.

Additional Information

This job can be fully remote from the USA or Canada. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
     

If you have observed any irregularities in our recruitment process please click here to report them.

CD PROJEKT RED Waltham, Massachusetts, USA Office

Waltham, Massachusetts, United States, 02452

What you need to know about the Boston Tech Scene

Boston is a powerhouse for technology innovation thanks to world-class research universities like MIT and Harvard and a robust pipeline of venture capital investment. Host to the first telephone call and one of the first general-purpose computers ever put into use, Boston is now a hub for biotechnology, robotics and artificial intelligence — though it’s also home to several B2B software giants. So it’s no surprise that the city consistently ranks among the greatest startup ecosystems in the world.

Key Facts About Boston Tech

  • Number of Tech Workers: 269,000; 9.4% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Thermo Fisher Scientific, Toast, Klaviyo, HubSpot, DraftKings
  • Key Industries: Artificial intelligence, biotechnology, robotics, software, aerospace
  • Funding Landscape: $15.7 billion in venture capital funding in 2024 (Pitchbook)
  • Notable Investors: Summit Partners, Volition Capital, Bain Capital Ventures, MassVentures, Highland Capital Partners
  • Research Centers and Universities: MIT, Harvard University, Boston College, Tufts University, Boston University, Northeastern University, Smithsonian Astrophysical Observatory, National Bureau of Economic Research, Broad Institute, Lowell Center for Space Science & Technology, National Emerging Infectious Diseases Laboratories

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account