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Tremendous

Senior Product Designer, Foundations

Posted 26 Days Ago
Remote
Hiring Remotely in United States
200K-265K Annually
Senior level
Remote
Hiring Remotely in United States
200K-265K Annually
Senior level
Own product foundations across Tremendous, improving navigation, information architecture, design systems, motion, micro-interactions, and overall product craft. Set a product foundations vision, document reusable patterns, support projects without embedded designers, and partner with engineering to prototype and ship polished experiences. The role requires strong B2B product design experience, visual and interaction design craft, product thinking, communication, and AI-assisted prototyping.
The summary above was generated by AI

Tremendous is the global platform built for businesses to send thousands of payouts to anyone, anywhere, for free. We're trusted by 20,000 organizations like Atlassian, MIT, and United Way to deliver gift cards and money to millions of recipients worldwide.

Our customers (researchers, marketers, HR teams, nonprofits, and platform businesses) rave about how fast and easy Tremendous is to use. Check out our ratings on G2.

Tremendous is profitable and growing without outside investors. We’re a fully remote, high-documentation, low-meeting culture, which means more time for what matters in both your professional and personal life. The team agrees– our employee NPS is in the high 80s.

Design at Tremendous

We design experiences that make complex systems feel straightforward and intuitive by taking our time to get things right. We favor depth and scale over speed, while raising the bar for quality so our product stays ahead of the competition. We’re a place for designers who care about doing things well.

About the role

We're hiring a Senior Product Designer to raise the craft of the product across Tremendous.

You'll report to our Director of Product Design and work horizontally. Craft projects across the dashboard and the recipient experience: navigation, information architecture, the design system, motion. You'll also take small projects from pods that have no designer. Those teams have little user experience work of their own, which is why this is a Foundations role.

What you'll do

  • Raise the craft of the product. Dashboard and recipient experience. Navigation, information architecture, how things open and close, empty states. Motion, micro-interactions, and transitions are a big part of the job.

  • Own the design system, and raise it. Set patterns other designers can follow with clear documentation. Close gaps that produce one-off UI. Push the quality of the system itself.

  • Set a vision for product foundations. Where craft, UX, and UI should go so the product holds up next to Stripe or Brex. Make that vision concrete enough to build toward.

  • Cover work that has no designer. Small projects from pods without an embedded designer.

  • Partner with an engineer. You'll work with an engineer focused on shipping this craft work with you. Use AI to prototype, show how something should feel, and help engineering implement it.

  • Designers at Tremendous own the copy in their designs.

What you'll bring

  • 8+ years as a product designer, including experience working on B2B products. You can do the product thinking: edge cases, shipping work that has to hold up in a real product.

  • High craft. Strong visual design, UI, and motion. Your portfolio shows it.

  • You've owned and improved a design system.

  • You've done information architecture and set a product vision or redesign. You can tell that story.

  • Strong communication and storytelling, written and verbal.

  • You use AI in your design work, including prototyping (v0, Claude, Cursor, or similar).

What's cool about the role

  • Ship work you’ll be proud of.

  • Competitive pay and equity. Base salary for this role: $200,000 - $265,000.

  • Real benefits. 100% covered health (US), unlimited PTO, 12-16 weeks paid parental leave.

  • Fully remote. Work from anywhere in the Americas.

  • Great culture. Read more about how we work in our public handbook.

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