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Humanoid

Robotics Simulation & Control Engineer

Reposted One Month Ago
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In-Office
Boston, MA, USA
Mid level
In-Office
Boston, MA, USA
Mid level
Design, simulate, and validate bipedal and wheeled robot platforms using physics simulation and reinforcement learning. Own URDF models and the CAD->URDF->simulation pipeline, develop benchmarks for locomotion/manipulation, analyze dynamics and actuator sizing, and provide quantitative feedback to hardware, control, and perception teams.
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Here at Humanoid, we believe in a future where robots amplify human potential. That’s why we’ve set out on a mission to build the world’s most capable, commercially-scalable, and safe humanoid robots. We’re bringing that mission to life with HMND‑01 - our rapidly developed humanoid platform being deployed in real industrial environments - and we’re growing the team to take it even further.

About The Role

We design robots in simulation before building them in hardware.

As a Robotics Simulation & RL Engineer, you will help design and validate future generations of our robotic platforms - including bipedal and wheeled systems - using physics simulation and reinforcement learning.

You will develop tools to determine whether a robot design can perform real-world tasks before committing to hardware. Your work will directly inform robot architecture, actuator selection, sensor placement, and control strategies.

A key responsibility of this role is owning and validating the canonical robot models (URDF and simulation assets) used across simulation and control stacks.

What You’ll Do
  • Design and evaluate new robot platforms using physics simulation;

  • Analyze robot capabilities including workspace, manipulability, dynamic balance, and torque limits;

  • Use reinforcement learning to stress-test robot designs and explore capability limits;

  • Own and maintain URDF models of current and future robot platforms;

  • Maintain the CAD → URDF → simulation pipeline;

  • Develop tools and benchmarks to evaluate locomotion, manipulation, and platform robustness;

  • Provide quantitative feedback to hardware teams on actuator sizing, joint placement, mass distribution, and sensor layout;

  • Collaborate with mechanical, control, and perception teams to guide platform design decisions.

What We're Looking For

  • M.Sc. or Ph.D. in Robotics, Mechanical Engineering, Control, or a related field;

  • Strong foundation in robot kinematics and dynamics;

  • Experience with robot simulation environments (MuJoCo, Isaac Sim, Gazebo, or similar);

  • Experience with reinforcement learning in robotics or physics-based simulation;

  • Experience working with URDF or similar robot description formats;

  • Strong programming skills in Python and/or C++;

  • Experience training RL locomotion or manipulation policies.

Nice to have:

  • Experience with legged, humanoid, or wheeled robots;

  • Experience with whole-body control or torque-controlled robots;

  • Experience with simulation-driven hardware design;

  • Experience building large-scale RL training pipelines.

What We Offer
  • Competitive equity: stock options with meaningful upside as we scale.

  • 30+ paid days off, including 23 days of annual leave, all UK bank holidays, and additional company closure days (including Christmas–New Year shutdown).

  • Private healthcare, including virtual and in-person care.

  • Pension scheme with 8% total contribution (5% employee, 3% employer) on full earnings.

  • Free daily breakfast, catered lunch, and snacks in-office.

  • Work at the frontier - collaborate daily with world-class engineers, researchers, and product experts building the next generation of AI and humanoid robotics.

  • Real ownership - direct access to founding leadership, meaningful input on product direction, and the ability to drive key initiatives from day one.

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