Top Remote Entry Level Design Jobs in Boston, MA

10 Days AgoSaved
Remote
United States
250K-300K Annually
Entry level
250K-300K Annually
Entry level
Artificial Intelligence • Fintech • Software • Automation
Own Synthetic’s visual identity across brand, marketing, and product. Define and maintain the brand, design and build websites and launch materials, and implement product features in TypeScript with SvelteKit alongside engineers. The role requires strong design taste, hands-on HTML/CSS/TypeScript skills, broad experience across brand, marketing, and product, and the ability to ship quickly in an early-stage environment.
Top Skills: CSSHTMLSveltekitTypescript
12 Days AgoSaved
Remote
United States
90K-110K Annually
Entry level
90K-110K Annually
Entry level
Cloud • Information Technology
Designs end-to-end web experiences from wireframes to production-ready assets. Responsibilities include creating accessible, usable interfaces; collaborating with product, engineering, research, and design teams; working within design systems; communicating design rationale; and iterating based on research, usability testing, and A/B testing insights.
Top Skills: Adobe PhotoshopFigmaWcag
13 Days AgoSaved
In-Office or Remote
United States
Entry level
Entry level
Information Technology • Software • Cybersecurity • Data Privacy
Lead brand and visual design for Cloaked’s premium concierge privacy offering. Responsibilities include developing the visual identity and guidelines, designing client onboarding presentations and product-interface concepts, creating motion and animation, producing high-touch print collateral and merchandise, and collaborating independently with the offering lead. The engagement is a four-to-six-month contract with potential full-time conversion.
Top Skills: FigmaQr Codes
13 Days AgoSaved
Remote
United States
75-85 Annually
Entry level
75-85 Annually
Entry level
Gaming
Creates and implements real-time visual effects for gameplay, environments, and cinematics. Responsibilities include particle effects, textures, shaders, geometry, UV sets, simulations, and FX event timing. The role optimizes effects for performance, collaborates with game development teams on engine implementation, and supports the game’s overall art style. Proficiency in Maya and Photoshop, knowledge of shader networks, animation, timing, and computer graphics fundamentals are required.
Top Skills: 2D/3D GraphicsHoudiniMayaNode-Based Shader NetworksParticle EffectsPhotoshopRigid Body SimulationsUv Mapping
17 Days AgoSaved
Remote
United States
47-58 Annually
Entry level
47-58 Annually
Entry level
Gaming
Design and implement cosmetic rewards, progression systems, and sustainable content for Marathon. Responsibilities include scripting and tool work, tuning progression values, creating engaging reward experiences, and collaborating with a large development team. The role requires game development experience, familiarity with reward and cosmetic systems, strong communication, and the ability to provide and receive feedback. Experience with Lua or Python scripting, player motivation, and live-service games is preferred.
Top Skills: LuaPython
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17 Days AgoSaved
Remote
US
200K-260K Annually
Entry level
200K-260K Annually
Entry level
Healthtech • Software
Leads Elation’s product design strategy, organization, and standards for AI-native healthcare technology. Builds and develops a high-performing design team, establishes scalable design systems and research practices, partners with Product and Engineering leadership, and improves product quality, usability, accessibility, and coherence for clinicians and primary care practices.
Top Skills: Artificial IntelligenceDesign SystemsElectronic Health Records (Ehr)Enterprise Saas
18 Days AgoSaved
Remote
United States
75K-85K Annually
Entry level
75K-85K Annually
Entry level
Artificial Intelligence • Digital Media • Analytics • Consulting
Designs accessible, user-centered digital applications for a Department of Veterans Affairs project. Responsibilities include user research, wireframing, mockups, prototyping in Figma, accessibility guidance, Section 508 compliance, audit and remediation support, and collaboration with analysts, developers, testers, and stakeholders in an Agile environment.
Top Skills: AgileConfluenceFigmaJIRAMiroMuralSection 508Uswds
18 Days AgoSaved
Remote
United States
115K-130K Annually
Entry level
115K-130K Annually
Entry level
Information Technology
Designs end-to-end user experiences for complex, data-dense government applications, including research, information architecture, wireframes, prototypes, production-ready UI, and design systems. Collaborates with developers, product owners, clients, and stakeholders; conducts usability testing; documents requirements; supports accessibility compliance; and participates in Agile delivery. The role requires Figma proficiency, enterprise UX experience, HTML/CSS knowledge, and a bachelor’s degree. US citizenship and Public Trust eligibility are required.
Top Skills: AgileAi ToolsAngularAngular MaterialCSSFigmaFramerHTMLPenpotScrumScssSection 508Wcag 2.1 Aa
Reposted 19 Days AgoSaved
Remote
United States
1K-2K Annually
Entry level
1K-2K Annually
Entry level
Artificial Intelligence • Marketing Tech • Consulting • Automation
Design the user experience for Sayge’s ecosystem, working across complex enterprise tooling and consumer-facing applications.
21 Days AgoSaved
Remote
United States of America
Entry level
Entry level
Information Technology • Software • Consulting
Lead end-to-end product design for complex digital products in a client-facing consulting environment. Translate ambiguous challenges into product models, workflows, interfaces, coded prototypes, and production-ready implementation context. Collaborate directly with executives, users, product teams, and engineers while using AI-assisted development tools, Figma, and modern frontend technologies. Stay engaged through implementation, design QA, release, and iteration.
Top Skills: Claude CodeCSSCursorFigmaGithub CopilotHTMLJavaScriptReactTypescript
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