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Unity

Software Engineer - SyncSketch

Reposted 2 Hours Ago
Remote or Hybrid
Hiring Remotely in USA
92K-139K Annually
Mid level
Remote or Hybrid
Hiring Remotely in USA
92K-139K Annually
Mid level
As a Software Engineer, you will design and develop responsive web interfaces for real-time drawing and media review, focusing on performance and scalability while collaborating with a small team.
The summary above was generated by AI

The opportunity
At SyncSketch, we help creative teams collaborate faster and more clearly through real-time visual feedback. Our cloud-based review platform enables artists, directors, and production teams to draw directly on images, videos, and 3D content, making iteration intuitive and immediate. Used across games, film, animation, and design, SyncSketch streamlines review cycles, improves communication, and keeps feedback connected to the work itself. At our core, we’re focused on clarity, collaboration, and empowering creative teams to move from idea to final with confidence.

We are looking for a Software Engineer with a strong focus on Frontend Engineering, who thrives in a small, fast-moving team environment, comfortable wearing multiple hats and working across the stack when needed. As a key member of the team, your role will include supporting on designing and developing highly responsive, collaborative web interfaces, shaping real-time drawing and media review features, and ensuring performance, reliability, and scalability across the app. A genuine passion for film, television, games, and animation is essential.

What you'll be doing

  • Maintain and expand an image / video / 3d-model viewer with annotation and sketching capabilities.
  • Implement and maintain robust file management and review systems to ensure reliable, efficient, user-friendly workflows.
  • Develop canvas based drawing tools (Canvas API, Pixi.js).
  • Support 3D model viewing features (Three.js, A-Frame, Sketchfab integration).
  • Assist in the implementation of real-time solutions for concurrent user sessions and state synchronization (WebSockets, Socket.io, Django Channels).
  • Build reusable UI components in a defined component-based architecture utilizing Storybook, snapshot testing, and clear documentation.
  • Maintain existing Vuex and Pinia state management systems while contributing to the incremental migration of modules from Vuex to Pinia.
  • Ensure components have proper accessibility (ARIA) and keyboard navigation support.
  • Write unit tests (Jest + Testing Library).
  • Create E2E tests (Cypress, Playwright).
  • Contribute to front-end performance tuning, including Webpack configuration and bundle size optimization.
  • Implement lazy loading and code splitting strategies.
  • Profile and improve rendering performance for media-heavy views.

What we're looking for

  • Experience with Vue.js (preferably with Vue 2, Option and Composition API experience).
  • Solid understanding of JavaScript/ES6+ and modern web APIs.
  • Experience with state management patterns (Vuex and/or Pinia).
  • Proficiency with implementation of real-time communication technologies using WebSockets and Node.js (familiarity with Socket.io / Django Channels).
  • Canvas/WebGL experience (2D drawing, annotations).
  • Experience with Element UI or similar component libraries
  • Familiarity and practical experience with CSS/SCSS and utility-first CSS frameworks (e.g., Tailwind CSS).
  • Experience with component-based architecture and contributing to design systems.
  • Familiarity with REST APIs and async data fetching (Axios).
  • Testing experience with Jest, Testing Library, or similar frameworks.
  • Version control with Git and familiarity with CI/CD workflows.
  • Understanding of Webpack configuration and module bundling concepts.
  • Experience with Storybook or similar component development tools.
  • Knowledge of responsive design and cross-browser compatibility.
  • Understanding of basic accessibility (WCAG) best practices.
  • Familiarity with linting tools (ESLint, Stylelint, Prettier/Biome).

You might also have

  • Experience with Python and Django
  • Familiarity with ag-Grid for complex data tables.
  • Experience integrating with external APIs (Jira, ShotGrid/Shotgun, Sketchfab).
  • Experience integrating production tools like ShotGrid, Maya 3D, and Unity Engine.
  • Experience with Sentry for error tracking.
  • Animation experience (CSS transitions, motion libraries).
  • Experience with FFmpeg, media codecs, image processing, and 3D asset workflows.
  • Experience in B2B SaaS or enterprise software environments.
  • Background in film, game, VFX, animation, or creative industries (domain knowledge)
  • Knowledge of live video streaming, media delivery, and low-latency systems.

Additional information

  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position

Benefits
At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.

Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.

While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program

Life at Unity

Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. For more information, please visit www.unity.com.

Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, disability, gender, or any other protected status in accordance with applicable law. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect and Applicant Privacy Policies. Should you have any concerns about your privacy, please contact us at [email protected].

#MID #LI-LM1

*Note: Certain locations require a good faith disclosure of the base salary range for the role. The actual salary for the successful candidate may differ based on location, experience, and other job-related factors.

Gross pay salary
$92,400$138,600 USD

Top Skills

A-Frame
Axios
Canvas Api
Cypress
Django
Eslint
Git
JavaScript
Jest
Node.js
Pixi.Js
Playwright
Prettier
Scss
Socket.Io
Storybook
Tailwind Css
Three.Js
Vue
Webpack
Websockets

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