Are you looking for a team where ambition and friendship are at the heart of everything we do? At BetaDwarf you will join a team of skilled and companionable Dwarves to create highly ambitious games.
JOB DESCRIPTION
As a Senior Engineer, you’ll be at the heart of our most ambitious project — Vaultbreakers, a hardcore fantasy extraction ARPG — creating and evolving the core systems and tools that make the game possible and supercharge the entire development team. You will work in a small close-knit team of 5-6 highly experienced engineers, you being one of them.
Ideally, you are driven, self-motivated and not afraid to express your opinions or come up with suggestions for improvements. You must be ready to take responsibility and identify areas that could benefit from your talents. We want you to make your mark on our world and our team, and join a collaborative effort to raise the quality of the entire experience we deliver to the players.
RESPONSIBILITIES:
- Develop game infrastructure that balances technical robustness with designer freedom.
- Expand and optimize our ECS-based game architecture, ensuring performance and flexibility.
- Integrate platform-specific functionality across multiple targets, including PC, Xbox, and PlayStation.
- Take an active role in shaping the architecture of our client, cloud services, and surrounding infrastructure through thoughtful design and collaboration.
REQUIREMENTS:
- 6+ years of professional experience in the game industry.
- Strong proficiency in C#, including experience working with unsafe code.
- 2+ years of hands-on development experience with Unity3D.
- Deep understanding of software design principles, problem solving, and debugging.
- Experience with all stages of game development — from prototyping to post-launch.
- Experience developing cross-platform titles for PC and current-generation consoles.
PLUSES:
- Experience with cloud-based game development and infrastructure, ideally using Kubernetes.
- Familiarity with networking for fast-paced multiplayer games.
- Interest or experience in leveraging LLMs to boost productivity and workflows.
- Experience with the MVVM architectural pattern.
- A passion for pushing quality across all aspects of the game — from systems to tooling — and a desire to elevate the whole team.
- You love games and understand them not just as a developer, but as a player.
WHAT WE OFFER:
- 25 days paid vacation + national holidays
- 40 hours/year paid time off to take care of personal/practical stuff
- 37.5 hour work week
- Danish work-life balance
- Daily lunch buffet (including vegan/vegetarian option)
- Friday bars, leisure activities and yearly 2-3 days offsite company events
- An ambitious and dynamic team of fun, vibrant colleagues located near the heart of Copenhagen
- Career growth opportunities via mentoring, courses, and an environment that challenges you to grow and focuses on continual improvement
- Venture journey with Employee Stock Option Program
- Option to work hybrid, on-site or fully remote
- Relocation assistance to Denmark for EU citizens
HOW TO APPLY
If this sounds like you, we’d love to hear from you! Apply here with your CV and a cover letter detailing why you are interested in working at BetaDwarf, what familiarity you have with our games and any relevant knowledge or experience you think we'd like to know about.
The role is full-time and starting as soon as possible. We will be conducting interviews on an ongoing basis.
Please note: We only accept applications from candidates residing within ±3 hours of Denmark’s time zone to enable effective collaboration in a fully remote setup.
We’re proud of our diverse team, shaped by a wide range of backgrounds and experiences, and welcome applicants of all walks of life.
Please read our Privacy Policy for applicants.
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