At Bose Corporation, we believe sound is the most powerful force on earth — and for over 60 years, we have been a company built on innovation, excellence, and independence. Privately owned, fiercely customer-focused, and driven by our values, we continue to lead industries and transform lives through sound.
Today, Bose Corporation is entering an exciting new era. Across multiple global Business Units and Global Functions, we are shaping the future of audio technology, automotive, luxury, and premium experiences. We invite you to join us in this transformation.
Job DescriptionAbout the Role
We are looking for a senior engineer with deep expertise in Android’s native audio stack — from AudioFlinger through the Audio HAL and vendor DSP layers. This role focuses on forward-looking Android audio development, including Android 16 and Android 17 feature changes, low-latency paths, immersive formats, and system-level optimizations for AR/VR/gaming workloads.
This is not an application-layer position. You will be working inside native Android internals, customizing and extending the audio pipeline, and collaborating with system partners to deliver next-generation audio features.
Responsibilities
Modify, extend, and optimize AudioFlinger and related system services
Integrate and customize Audio HAL (AHAL) implementations across OEM or SoC platforms
Support strategies for immersive audio, spatial rendering, post-processing, and head-tracking workflows
Work across JNI, vendor effect engines, DSP firmware, and post-processing chains
Track and adopt changes landing in Android 16/17 (AIDL transitions, LE Audio improvements, XR-related changes)
Profile and debug audio latency, glitching, underruns, synchronization issues
Work with silicon vendors (Qualcomm, MediaTek, etc.) to tune and verify audio behavior
Support multi-channel, multi-device, and advanced routing use cases (gaming headsets, mixed reality devices, BLE Audio)
Required Experience
8+ years building or modifying the Android audio stack, BSP, or embedded audio systems
Deep hands-on experience with AudioFlinger, AAudio/OpenSL ES, and the Audio HAL
Expert in C/C++, JNI, and Android’s native build system
Experience with effect engines, DSP tuning, and audio routing
Familiarity with Android’s evolution in spatial audio, LE Audio, and XR/VR use cases
Experience debugging at the framework, HAL, and kernel driver levels
Nice to Have
Contributions to AOSP or vendor HALs
Familiarity with HIDL to AIDL migration paths in the audio stack
Background with Bluetooth LE Audio LC3, Auracast, or predictive head-tracking
Experience with spatial audio pipelines, ambisonics, 3DOF/6DOF head tracking, or headset rendering
Knowledge of popular game engines, headset OSs, or XR audio architectures
What Success Looks Like
Stable, low-latency playback and capture under load
Clean integration of new immersive audio features
Strong collaboration with DSP, hardware, and silicon partners
Forward-compatible audio design aligned with upcoming Android platform updates
Bose is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, sexual orientation, gender identity, genetic information, national origin, age, disability, veteran status, or any other legally protected characteristics. The EEOC’s “Know Your Rights: Workplace discrimination is illegal” Poster is available here: https://www.eeoc.gov/sites/default/files/2023-06/22-088_EEOC_KnowYourRights6.12ScreenRdr.pdf. Bose is committed to providing reasonable accommodations to individuals with disabilities. If you require reasonable accommodation in completing this application, interviewing, completing any pre-employment testing, or otherwise participating in the employee selection process, please direct your inquiries to [email protected]. Please include "Application Accommodation Request" in the subject of the email.
Our goal is to create an atmosphere where every candidate feels supported and empowered in the interviewing process. Diversity and inclusion are integral to our success, and we believe that providing reasonable accommodation is not only a legal obligation but also a fundamental aspect of our commitment to being an employer of choice. We recognize that individuals may have different needs and requirements based on their abilities, and we provide reasonable accommodations to ensure ideal conditions are met during the application process.
Top Skills
Bose Framingham, Massachusetts, USA Office
Bose Framingham, MA HQ Office



The Bose Corporation was founded in 1964 by Dr. Amar Bose, right here in Massachusetts - a legacy that continues to shape our culture of innovation and excellence. Our HQ campus comprises of three buildings and more than 1,500 team members, supporting collaboration and driving our shared mission.
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