This is a remote position.
Role OverviewWe are looking for a passionate Fresher 3D Artist to join our creative team on project-based assignments. This role is ideal for beginners who want to gain real-world experience while working on structured production pipelines.
Create high-quality 3D models, environments, props, or assets based on project requirements
Develop clean topology suitable for animation, rendering, or real-time use
Apply textures, materials, and lighting as required
Collaborate with animators, developers, and leads to meet creative and technical standards
Make revisions based on feedback within agreed timelines
Deliver assets in required formats and naming conventions
RequirementsRequired Skills
Proficiency in one or more 3D software tools such as Blender, Maya, or 3ds Max
Strong understanding of modeling fundamentals, proportions, and form
Basic knowledge of UV mapping and texturing workflows
Ability to follow reference, style guides, and briefs accurately
Good communication and time management skills
Experience with real-time pipelines (Unreal Engine or Unity)
Knowledge of PBR workflows and optimization
Experience in animation, rigging, or lighting
Prior freelance or studio project experience
Freshers with a strong portfolio or demo work
Self-taught artists with practical project experience
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