Take-Two Interactive Software

HQ
New York
Total Offices: 3
13,000 Total Employees
Year Founded: 1993

Teams at Take-Two Interactive Software

17 Days AgoSaved
Remote or Hybrid
Massachusetts, USA
Gaming • Information Technology • Mobile • Software
Lead engineering teams developing and polishing dynamic gameplay and narrative systems for a AAA game. Own major subsystems, drive systems to shipping quality, create technical roadmaps, manage schedules and outsourcing partners, oversee console porting and optimization, and mentor programmers. Collaborate across studio disciplines while contributing to architecture, coding, testing, debugging, performance improvement, documentation, and development lifecycle practices.
17 Days AgoSaved
Remote or Hybrid
Massachusetts, USA
Gaming • Information Technology • Mobile • Software
Own and prototype core gameplay systems, including player mechanics, world simulation, and AI. Lead interdisciplinary teams through feature implementation, balancing, tuning, and polish. Create design documentation, integrate systems into level gameplay, and maintain overall game balance. Collaborate with design, QA, and playtesting teams while solving technical and production challenges throughout the full game development cycle.