Take-Two Interactive Software

HQ
New York
Total Offices: 3
13,000 Total Employees
Year Founded: 1993

Jobs at Take-Two Interactive Software

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22 Days AgoSaved
Remote or Hybrid
Massachusetts, USA
Gaming • Information Technology • Mobile • Software
Own the implementation, hardening, and polish of game AI behaviors and systems for shipping. Collaborate with design, animation, and other disciplines to tune AI features and support the creative vision. Ensure reliable, stable enemy behaviors and enhance existing architecture. The role requires deep Unreal Engine and modern game AI experience, strong C++ skills, animation systems knowledge, and at least one shipped game title focused primarily on AI.
One Month AgoSaved
Remote or Hybrid
Massachusetts, USA
Gaming • Information Technology • Mobile • Software
Create and implement visually compelling game environments that support gameplay, navigation, pacing, composition, storytelling, cover, verticality, and AI. Collaborate with level design, narrative, concept art, art leadership, and external vendors. Own environmental assets, optimize level performance within memory budgets, improve technical pipelines, and mentor junior artists while contributing to the overall creative vision.
2 Months AgoSaved
Remote or Hybrid
Massachusetts, USA
Gaming • Information Technology • Mobile • Software
Lead engineering teams developing and polishing dynamic gameplay and narrative systems for a AAA game. Own major subsystems, drive systems to shipping quality, create technical roadmaps, manage schedules and outsourcing partners, oversee console porting and optimization, and mentor programmers. Collaborate across studio disciplines while contributing to architecture, coding, testing, debugging, performance improvement, documentation, and development lifecycle practices.