Mob Entertainment

HQ
Saint Louis
147 Total Employees
Year Founded: 2015

Teams at Mob Entertainment

20 Hours AgoSaved
Remote
United States
Digital Media • News + Entertainment
Lead creative direction for a new game, ensuring game systems, progression, pacing, balance, art, story, and player experience align with the overall vision. Collaborate with executives and cross-functional teams across design, engineering, art, sound, and production. Define design methods, communicate quality expectations, translate concepts into production-ready direction, oversee project health, document designs, participate in brainstorming and follow-up meetings, and mentor creative team members.
13 Days AgoSaved
Remote
United States
Digital Media • News + Entertainment
Develop, optimize, and maintain Unreal Engine 5 rendering systems, shaders, lighting workflows, and visual tools for a high-profile horror game. Profile GPU and CPU performance, resolve rendering and platform-specific issues, support artists through internal tooling, and establish visual fidelity and performance standards. Collaborate with engineering, technical art, lighting, and environment teams while evaluating new UE5 rendering technologies.
15 Days AgoSaved
Remote
United States
Digital Media • News + Entertainment
Design, prototype, iterate, and polish engaging game levels in Unreal Engine 5 for narrative-driven horror and puzzle experiences. Collaborate with gameplay, narrative, engineering, art, and design teams to align mechanics, pacing, atmosphere, readability, and performance. Lead playtests and design reviews, document workflows, mentor designers, and help establish stronger level design practices across the team.