Escape Velocity Entertainment

United States
44 Total Employees

Teams at Escape Velocity Entertainment

Gaming • Software
Design and implement gameplay systems; develop, modify, and debug gameplay code (C/C++); deploy, optimize, and test on PC; collaborate with art, design, audio, and QA; document features and participate in code reviews.
Gaming • Software
Lead combat mechanics design for a multiplayer AAA title: craft weapons, abilities, and player systems; collaborate with design, art, and engineering; prioritize player experience; iterate and solve technical/creative problems.
Gaming • Software
Design and develop playable characters from concept through release, create combat mechanics, weapons, and abilities, prototype with animators and gameplay programmers, and iterate using player metrics and feedback to refine character balance and counterplay.