thatgamecompany

HQ
Santa Monica
101 Total Employees
Year Founded: 2006

thatgamecompany Benefits Overview

Compensation + Benefits

Offers health insurance

Provides a pension

2 Days AgoSaved
Remote
United States
Gaming
Build and own studio-wide systems that improve software quality, testing, performance, developer velocity, and infrastructure reliability. Responsibilities include functional test automation, load and chaos testing, regression analysis, device compatibility labs, build and GPU clusters, CI infrastructure, disaster recovery exercises, developer tooling, quality metrics, and technical leadership across distributed engineering teams.
One Month AgoSaved
Remote
United States
Gaming
Design, implement, and maintain core systems for thatgamecompany’s custom game engine. Collaborate with artists, designers, and engineers to gather requirements, deliver features, and iterate on solutions. Monitor, diagnose, and troubleshoot technical issues and inefficiencies across complex codebases to improve development effectiveness. Potential focus areas include CPU/GPU performance, cross-platform support, netcode, multithreading, audio, and rendering.
One Month AgoSaved
Remote
United States
Gaming
Maintain and improve build and release processes across mobile, console, and PC platforms. Develop automation tools, support continuous integration, manage branches and environments, coordinate releases with Production and Live-Ops teams, enable automated testing, and document build pipelines. The role requires Perforce, scripting, build systems, CI, C++, and strong collaboration skills.