Take-Two Interactive Software

HQ
New York, New York, USA
Total Offices: 4
6,500 Total Employees
Year Founded: 1993

Benefits at Take-Two Interactive Software

From comprehensive and leading-edge benefit plans to employee discounts to Company-sponsored events and more, Take-Two believes in keeping our employees happy, healthy and engaged. Additionally, we value work-life balance and fun as much as we value hard work and encourage our employees to engage in activities in and out of the office with our many employee perks.

Financial + Retirement

401(K)

401(K) matching

Employee stock purchase plan

Charitable contribution matching

Performance bonus

Office Perks

Commuter benefits

Fitness stipend

Free snacks and drinks

Professional Development

Continuing education stipend

Customized development tracks

Job training & conferences

Online course subscriptions available

Promote from within

Continuing education available during work hours

Diversity

Dedicated diversity and inclusion staff

Diversity employee resource groups

Health Insurance + Wellness

Dental insurance

Disability insurance

Flexible Spending Account (FSA)

Health insurance

Life insurance

Pet insurance

Team workouts

Vision insurance

Wellness programs

Mental health benefits

Culture

Volunteer in local community

Flexible work schedule

Open office floor plan

Partners with nonprofits

Child Care + Parental Leave

Family medical leave

Generous parental leave

Vacation + Time Off

Generous PTO

Paid volunteer time

Paid holidays

Paid sick days

Yesterday
Remote
Hybrid
Massachusetts, USA
Gaming • Information Technology • Mobile • Software
The Principal 3D Artist will create visually stunning game environments, collaborate across teams, and ensure high aesthetic and technical quality in game assets for Judas, supporting narrative-driven gameplay.
Yesterday
Remote
Hybrid
Massachusetts, USA
Gaming • Information Technology • Mobile • Software
The Senior Project Manager will oversee the game release schedule, create project roadmaps, ensure alignment on milestones, and prepare reports to update leadership. Prior game development experience and having shipped at least one title are required.
2 Days Ago
Remote
Hybrid
Massachusetts, USA
Gaming • Information Technology • Mobile • Software
The Lead Engineer manages gameplay and narrative systems, ensuring quality code implementation and team leadership while collaborating with various departments to enhance game features.