Crystal Dynamics
Jobs at Crystal Dynamics
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Recently posted jobs
Gaming
Participate in a mentored technical art project supporting AAA game development. Build and refine tools and scripts, troubleshoot pipelines and DCC-to-engine integration, optimize character assets, automate production workflows, document fixes, and collaborate with technical artists using Unreal Engine, Maya, and Python.
Gaming
Participate in a 12-week AAA game development internship focused on 3D environment art. Use Unreal Engine, ZBrush, Blender, and Substance tools for modeling, sculpting, UVs, texturing, materials, mesh optimization, and in-engine implementation. Assist with world building, set dressing, and environment creation while supporting experienced artists, incorporating feedback, and developing professional game-art skills.
Gaming
Gameplay Engineering Interns will implement and support gameplay features in Unreal Engine using C++ and visual scripting. Responsibilities include debugging, testing, code integration, optimization, and assisting with gameplay systems and tools. Interns will collaborate with engineers and designers, use development and source-control workflows, receive mentorship, and contribute to active AAA game projects during a 12-week remote internship with onsite onboarding.
Gaming
Participate in a 12-week AAA game development internship focused on environment art. Review external environment and prop assets for quality, consistency, and technical compliance; polish assets; fix in-game issues; and support experienced artists. Develop skills with Unreal Engine, Photoshop, Maya, Blender, and Substance tools while collaborating with remote and onsite teams and receiving professional mentorship.
Gaming
Participate in a 12-week AAA game animation internship supporting motion capture processing, keyframe animation, animation asset polishing, issue resolution, and engine implementation. Work with Unreal Engine, Maya, and MotionBuilder while collaborating with experienced artists and receiving mentorship. The internship is remote across most U.S. states, with the first week onsite in San Carlos, California.
Gaming
Participate in a 12-week AAA game development internship focused on external character art. Review incoming character and prop assets for quality, consistency, and technical compliance; polish assets and help resolve issues under the guidance of senior artists. Build skills with Unreal Engine, ZBrush, Maya, Substance Designer, and Substance Painter while collaborating with art teams and applying feedback.
