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Gaming
Lead and manage technical production teams for Project Sirius, ensuring alignment with engineering goals and driving successful project execution.
Gaming
The Lead Engine Programmer will guide engine development for Cyberpunk2, mentor team members, and ensure high performance through innovative solutions and effective tools.
Gaming
Lead design and implementation of motion capture pipeline, manage systems, collaborate with teams, and supervise mocap shoots in Boston studio.
Gaming
The Lead Producer will oversee game production, manage teams, enhance processes, and foster collaboration among development teams for Cyberpunk 2.
Gaming
Lead the narrative production for Cyberpunk 2 by guiding teams, improving production processes, and fostering a collaborative environment. Ensure alignment with vision and manage large-scale narrative projects.
Gaming
The Senior Gameplay QA Analyst ensures gameplay quality by testing complex systems, analyzing gameplay experiences, mentoring juniors, and collaborating with development teams.
Gaming
The Expert 3Cs Engineer will implement and fine-tune player movement, camera, and control systems for a new RPG in a multiplayer environment, collaborating with designers and engineers.
Gaming
Lead the engineering team for Project Sirius, overseeing performance and visual quality. Drive innovation and mentor engineers, collaborating with other departments.
Gaming
The IT Director will oversee IT operations in Boston, lead teams, define IT strategies, manage budgets, and foster innovation in game development.
Gaming
As a Senior QA Engineer, you will define automated testing strategies, manage testing frameworks, and mentor junior engineers, ensuring quality in the development of Cyberpunk2.
Gaming
As a Senior Rendering Engineer, you'll develop rendering solutions for Cyberpunk 2, optimizing existing systems, and collaborating with artists to enhance game visuals.
Gaming
Create high fidelity character assets for Cyberpunk 2, collaborating with teams to optimize models for animation and mentoring other artists.
Gaming
The Senior HR Business Partner will build relationships, support employee engagement, lead training workshops, and optimize HR processes for studio growth, focusing on the US and Canada.
Gaming
The Lead Systems Designer will define and implement gameplay systems, mentor a team, ensure alignment with narrative and multiplayer mechanics, and set design standards for Project Sirius.
Gaming
As a Senior Gameplay Engineer, you'll create core gameplay systems in Unreal Engine 5, collaborate with teams, and ensure optimal code quality for both singleplayer and multiplayer scenarios.
Gaming
The Senior Network & Systems Administrator will design, implement, and maintain secure infrastructure, support developers, mentor juniors and handle security incidents.
Gaming
Lead Producer will oversee production teams, guide developers, enhance processes, and foster a collaborative culture for game development projects.
Gaming
The Senior Tools Engineer will design and implement C++ tools for Unreal Engine, manage tool lifecycles, provide support, mentor engineers, and drive productivity innovations.
Gaming
The Lead Network Engineer will design and implement network architectures and online systems for Cyberpunk 2, while leading a team of engineers.
Gaming
The Lead AI Engineer will lead AI development for a multiplayer game in the Witcher universe, mentor a team, and collaborate across departments to create innovative gameplay systems.