CD PROJEKT RED

Waltham
958 Total Employees
Year Founded: 2002

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11 Offices
6400 Employees
Jobs at CD PROJEKT RED
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4 Hours AgoSaved
In-Office
Boston, MA, USA
Gaming
The Lead UX Designer will create user experiences for Project Sirius through collaboration, prototyping, and research, focusing on user interface design and player journeys.
4 Hours AgoSaved
In-Office
Boston, MA, USA
Gaming
The Senior Design Producer will lead production for Cyberpunk 2, collaborating with teams, overseeing processes, and fostering a creative culture in game development.
2 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
The Developer Support Programmer supports internal developers with technical issues, manages DevOps tools, and ensures efficient workflows through documentation and problem resolution.
2 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
Lead the technical direction of gameplay systems for an online multiplayer game, overseeing architecture, strategy, and team mentorship while ensuring high-quality code and collaboration across departments.
7 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
The Senior Gameplay Engineer will architect systems for gameplay in open world environments, mentor team members, and write high-quality C++ code.
8 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
The Senior Gameplay QA Analyst will ensure high gameplay quality by identifying issues, planning test strategies, and collaborating with teams throughout game development.
10 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
The Lead Systems Designer will drive the design and implementation of gameplay systems for Project Sirius, ensuring they reflect The Witcher lore while supporting multiplayer gameplay, player progression, and economic systems. Responsibilities include mentoring a team, defining standards, and collaborating with various departments to evaluate and balance systems.
13 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
Lead and mentor a VFX team to design, implement, optimize, and ship high-fidelity real-time effects for a multiplayer AAA game; coordinate across disciplines, manage external partners, and evolve VFX pipelines and tools.
13 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
Architect and implement engine-level rendering features and optimizations for Unreal Engine 5, profile and optimize GPU/CPU/memory across platforms, collaborate with art and tech teams, maintain shared engine tech, debug engine/game issues, and mentor other programmers.
13 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
The Lead VFX Artist will lead a team, design real-time VFX for Project Sirius, and oversee the VFX pipeline, ensuring quality and collaboration across disciplines.
13 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
Lead the UI Engineering Team to implement and maintain user interface features for a game, managing team development and collaborating with other departments.
13 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
Design, implement, and optimize high-performance rendering systems and shaders within a third-party engine (Unreal). Collaborate with art and engineering teams to improve performance, memory usage, and tools while mentoring engineers and shaping technical roadmaps.
13 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
The Expert Technical Artist will collaborate with cross-functional teams to optimize rendering systems, develop shaders, and mentor artists while ensuring high-quality visuals in Cyberpunk 2.
13 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
Create high-quality real-time VFX (explosions, weather, weapon FX), mentor artists, collaborate across disciplines, research new tools/workflows, optimize performance, and manage outsourced VFX deliverables.
13 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
Lead graphics-focused technical art for real-time rendering in Unreal Engine 5. Prototype and extend rendering systems, develop shaders and tools, optimize performance, mentor artists, and maintain scalable lighting and material pipelines to meet high visual and technical targets.
14 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
Lead the development of AI for a multiplayer RPG, overseeing architecture, mentoring engineers, and aligning AI with creative visions. Drive innovation and ensure high-quality game experiences.
14 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
The Cinematic Animation Lead will oversee cinematic animation quality, drive performance capture sessions, mentor animators, and enhance workflows in game development for Cyberpunk 2.
16 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
As a Senior Motion Capture Specialist, oversee motion capture shoots, process data, coordinate logistics, and improve mocap setups and pipeline technologies.
18 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
As Lead Producer, oversee game development for Project Sirius, manage production teams, enhance processes, and foster team growth in a collaborative environment.
19 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
As a Senior Cinematic Designer at CD PROJEKT RED, you'll craft interactive in-game cinematic sequences, collaborate with various teams, and ensure quality storytelling integration in real-time RPGs.