CD PROJEKT RED
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Recently posted jobs
Gaming
Lead the production team for Cyberpunk 2, oversee development processes, manage cross-functional teams, and foster a collaborative culture in game development.
Gaming
Lead and mentor a VFX team to design, implement, optimize, and ship high-fidelity real-time effects for a multiplayer AAA game; coordinate across disciplines, manage external partners, and evolve VFX pipelines and tools.
Gaming
Architect and implement engine-level rendering features and optimizations for Unreal Engine 5, profile and optimize GPU/CPU/memory across platforms, collaborate with art and tech teams, maintain shared engine tech, debug engine/game issues, and mentor other programmers.
Gaming
Lead the UI Engineering Team to implement and maintain user interface features for a game, managing team development and collaborating with other departments.
Gaming
Design, implement, and optimize high-performance rendering systems and shaders within a third-party engine (Unreal). Collaborate with art and engineering teams to improve performance, memory usage, and tools while mentoring engineers and shaping technical roadmaps.
Gaming
Create high-quality real-time VFX (explosions, weather, weapon FX), mentor artists, collaborate across disciplines, research new tools/workflows, optimize performance, and manage outsourced VFX deliverables.
Gaming
Lead graphics-focused technical art for real-time rendering in Unreal Engine 5. Prototype and extend rendering systems, develop shaders and tools, optimize performance, mentor artists, and maintain scalable lighting and material pipelines to meet high visual and technical targets.
Gaming
Lead narrative creation for Cyberpunk 2: write dialogues, quests, characters, and story documents; maintain tone, mentor writers, collaborate with designers and stakeholders, and revise narrative features to the highest standard.
Gaming
Perform photogrammetry scanning of people, props, and environments using in-house rigs; process images into high-fidelity 3D assets; maintain and troubleshoot scanning equipment; improve tools, pipelines, and studio setups; and support the Boston motion-capture team as needed.
Gaming
Support mocap shoots and pipeline: prepare sessions, process data (retargeting, solving, tracking), maintain studio hardware, assemble offsite setups, collaborate with internal clients, and help improve mocap tools and workflows.
Gaming
As a Senior QA Engineer, you will design and maintain automated testing frameworks, support CI/CD environments, and mentor junior engineers while collaborating across teams to enhance gaming quality solutions.
Gaming
Lead narrative production for Cyberpunk 2, managing story, quests, mocap/perfcap, VO, and cinematics. Guide and grow production teams, optimize processes (planning, scoping, scheduling), remove bottlenecks, and ensure cross-functional alignment to deliver large-scale AAA narrative RPG content.
