CD PROJEKT RED

Waltham, Massachusetts, USA
958 Total Employees
Year Founded: 2002

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11 Offices
6400 Employees
Jobs at CD PROJEKT RED
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5 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
As a Lead UI Engineer, you'll manage the UI Engineering Team, develop user interface features, collaborate with designers, and optimize existing systems for a game.
6 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
Lead the UI art team in creating immersive and visually striking user interfaces, ensuring cohesive artistic style and enhancing player experience in Cyberpunk 2.
7 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
The Engineering Director will oversee gameplay systems for an RPG, leading a team, driving innovation and ensuring high-quality code standards.
7 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
Collaborate on graphics development for Cyberpunk 2 by aligning rendering approaches, prototyping systems, and mentoring the art team.
7 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
The Lead Narrative Producer will drive narrative production for Cyberpunk 2, manage project teams, enhance production processes, and ensure effective collaboration across teams involved in game development.
7 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
The Senior Story Programmer will develop story and quest tools for Cyberpunk 2, collaborating with designers to ensure technical goals are met.
7 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
Seeking a Senior Engine Programmer to develop cinematic solutions for Cyberpunk 2, collaborating on tools and workflows for the game's design and artistic vision.
7 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
The Senior Gameplay Programmer will develop core gameplay systems for Cyberpunk 2 using Unreal Engine 5, collaborating with designers and animators to create compelling game mechanics.
7 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
As a Senior Gameplay Engineer, you will develop gameplay mechanics for an RPG, collaborating with designers and maintaining core systems of character abilities in Unreal Engine 5.
7 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
Lead the Level Design team for Project Sirius, overseeing map level content creation and ensuring gameplay and quality standards. Responsible for mentoring and managing the team, establishing standards, and collaborating with other leads.
7 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
Lead AI Engineer will develop AI systems for a multiplayer game, overseeing technical strategy, team mentorship, and collaboration across departments, ensuring high-quality, innovative gameplay.
7 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
The Lead Engine Programmer will lead engine development for Cyberpunk2, mentor team members, optimize performance, and implement solutions connecting technology to creative visions.
8 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
The Lead Narrative Designer will create and manage narrative systems for a multiplayer RPG within The Witcher universe, guiding a team and ensuring integration with gameplay mechanics.
11 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
Lead and mentor VFX artists to create impactful real-time visual effects for a narrative-driven multiplayer game while fostering team growth and collaboration.
11 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
The Lead Writer will craft narratives and dialogues for a new multiplayer RPG in The Witcher universe, leading a team of writers and collaborating across functions.
11 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
As an Engineering Director, lead a team to enhance technology and performance for Project Sirius, overseeing innovation and collaboration across teams.
13 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
The Technical QA Lead ensures quality for Cyberpunk 2, guiding a QA team, collaborating across departments, and conducting technical testing across platforms while managing project milestones and communication.
14 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
The Senior Encounter Designer will collaborate to create engaging combat encounters, mentor junior designers, and ensure gameplay aligns with narrative themes.
14 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
The Senior Level Designer will pitch, plan, and implement location blockouts for a narrative-driven RPG, focusing on gameplay and player experience.
15 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
Lead the cinematic animation team for Cyberpunk 2, ensuring high-quality animation, collaborating across departments, and mentoring artists. Drive strategy, maintain workflows, and oversee motion capture sessions while enhancing storytelling and performance.