CD PROJEKT RED
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Gaming
Lead the design and implementation of the motion capture pipeline, manage optical systems, recruit a team, and ensure consistent workflows across studios.
Gaming
The Lead Gameplay Programmer will manage the gameplay engineering team, develop gameplay systems in Unreal Engine 5, and ensure high-quality player experiences through effective collaboration and communication.
Gaming
The Engineering Director will lead the engineering team to enhance performance and visuals for games, drive innovation, collaborate with stakeholders, and mentor team members.
Gaming
Lead the Level Design team for Project Sirius, overseeing map level content creation and ensuring gameplay and quality standards. Responsible for mentoring and managing the team, establishing standards, and collaborating with other leads.
Gaming
The Lead UI Engineer will manage a team to develop, optimize, and maintain user interface features for a multiplayer RPG, collaborating with designers and artists to meet player needs and enhance gameplay experience.
Gaming
The Lead Writer will craft narratives and dialogues for a new multiplayer RPG in The Witcher universe, collaborating with various directors and managing a team of writers.
Gaming
The IT Director will oversee IT operations, build a high-performing team, manage technology infrastructure, and ensure alignment with business goals in game development.
Gaming
Lead the design of player-focused UI for Cyberpunk 2, ensuring alignment between gameplay, functionality, and technical implementation while driving innovation in interaction design.
Gaming
Lead UI Artist responsible for creating immersive user interfaces in Cyberpunk 2. Duties include mentoring the UI team, collaborating on art direction, and ensuring a cohesive visual language that enhances gameplay.
Gaming
Lead AI Engineer will develop AI systems for a multiplayer game, overseeing technical strategy, team mentorship, and collaboration across departments, ensuring high-quality, innovative gameplay.
Gaming
The Expert Combat Designer will develop combat systems for Project Sirius, focusing on balancing gameplay elements, enemy design, and character combat behaviors in collaboration with various disciplines.
Gaming
The Senior Engine Programmer will develop streaming solutions for Cyberpunk 2, optimize workflows, maintain performance, and collaborate with designers and artists.
Gaming
As a Senior Gameplay Engineer, you will develop gameplay mechanics for an RPG, collaborating with designers and maintaining core systems of character abilities in Unreal Engine 5.
Gaming
The Lead Engine Programmer will lead engine development for Cyberpunk2, mentor team members, optimize performance, and implement solutions connecting technology to creative visions.
Gaming
The Lead Narrative Producer will drive narrative production for Cyberpunk 2, manage project teams, enhance production processes, and ensure effective collaboration across teams involved in game development.
Gaming
The Senior 3Cs Engineer will develop and implement character, camera, and control systems in a multiplayer game environment, collaborating with various departments to enhance gameplay.
Gaming
The Senior Rendering Engineer will develop and optimize rendering solutions for Cyberpunk 2, collaborating with artists and engineers to enhance visual fidelity.
Gaming
Collaborate on graphics development for Cyberpunk 2 by aligning rendering approaches, prototyping systems, and mentoring the art team.
Gaming
The Technical QA Lead ensures quality in Cyberpunk 2 by leading a QA team, performing risk analysis, and conducting hands-on testing across platforms.
Gaming
The Senior HR Business Partner will enhance employee engagement and lead training initiatives while overseeing the employment lifecycle and collaborating with global HR teams across the US and Canada.

