CD PROJEKT RED
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Lead Technical Artist role in Boston studio working on Project Orion, the next major video game in the Cyberpunk franchise. Responsibilities include leading technical art matters, collaborating with artists and engineers, solving complex challenges, defining processes, and mentoring the team. Qualifications include artistic eye, urban aesthetics, shader crafting, UE4/UE5 experience, and strong communication skills. Hybrid or full-time in-office work mode in Boston.
Lead the Cinematics Team on Project Orion, crafting interactive cinematic sequences for the Cyberpunk franchise. Manage team members, create storytelling scenes, and collaborate with the Cinematic Director to establish cinematic vision. Requires deep experience in AAA game development and proficiency in Unreal Engine.
Join our team as a Senior Cinematic Designer to work on Project Orion, the next major video game in the Cyberpunk franchise. Craft interactive cinematic sequences and collaborate with storytellers to create compelling experiences.
Craft captivating narratives, compelling dialogues, and innovative quests for the next major video game in the Cyberpunk franchise. Collaborate with project leadership and a team of writers to shape immersive experiences. Mentor and guide the writing team to ensure narrative elements align with gameplay mechanics and visuals.
Seeking a Senior Previz Artist to create complete movie sequences and shots for the follow-up to Cyberpunk 2077 project, codenamed Orion. Responsibilities include creating compelling scenes, communicating with Designers, and maintaining technical requirements. Qualifications include exceptional understanding of film language, 5 years of experience in previz art, proficiency in camera animation, and teamwork skills. Nice to have knowledge of MotionBuilder, Maya, Unreal engine, and experience in directing actors or keyframe animation.
Looking for a Senior DevOps Engineer to work on internal tools and systems for Project Orion. Responsibilities include maintenance of build system, CI/CD management, code compilation, process optimization, and automation. Required skills include C#, ASP.NET Core, Python, Entity Framework, LINQ, Postgres, Docker, Kubernetes, and AWS knowledge.
Looking for a Senior Quest Designer with at least 5 years of experience to join our team in Boston. Responsibilities include creating detailed storylines, designing quests and events, implementing content using visual scripting, and maintaining quest quality. Qualifications include experience on AAA projects, proficiency with game engines, and strong communication skills. Must work in a hybrid or full-time capacity in the Boston office.
Lead Level Designer responsible for designing, prototyping, and polishing in-game levels using Unreal Engine 5 for Project Orion. Must have at least 7 years of game development experience and 2 years as a Lead Level Designer on an AAA production. Responsible for guiding the team, establishing quality benchmarks, and overseeing world design ruleset and navigation.
Seeking a Senior Narrative Designer with 5+ years of experience on AAA projects to design quests, communities, and open world events using visual scripting tools in a Boston-based gaming company. Responsibilities include content implementation, asset planning, and collaboration with interdisciplinary teams.
Lead Environment Artist responsible for building and leading a team to create breathtaking worlds for the upcoming game Project Orion in the Cyberpunk franchise. Daily responsibilities include leading the team, maintaining artistic consistency, partnering with production, creating models and textures, and collaborating with various teams. Qualifications include 8 years of industry experience, leadership experience, skills in modeling packages and Photoshop, knowledge of color theory and lighting techniques, and passion for games.
Part-time Receptionist position available at a gaming studio in Waltham, MA. Responsibilities include managing reception area, coordinating office tasks, vendor relationships, and assisting with administrative projects. Requires 2 years of experience in hospitality, retail, or business administration.
Lead Engine Programmer responsible for managing and developing effective teams, designing and implementing features, and driving engine technologies forward. Must have at least 8 years of experience in the games industry and deep knowledge of Unreal Engine.
Join the Environment Team working on Project Orion, creating worlds for the upcoming game. Responsibilities include idea creation, modeling, texturing, shader setup, team collaboration, mentoring, and maintaining pipelines. Requires 6 years of game industry experience, AAA title in portfolio, skills in modeling packages and Photoshop, sense of scale and composition, color theory, PBR knowledge, problem-solving skills, and passion for games.