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Gaming
The Lead Producer will oversee production teams for Cyberpunk 2, ensuring alignment with goals, optimizing processes, and fostering team growth in a collaborative environment.
Gaming
The Senior QA Engineer will ensure quality and stability for Cyberpunk 2 by developing automated testing strategies and frameworks, managing CI/CD pipelines, and mentoring junior engineers.
Gaming
As a Senior Rendering Engineer, you will develop and optimize rendering solutions in Unreal Engine 5, collaborate with artists, and enhance performance.
Gaming
The QA Manager will build and lead a new QA team for Cyberpunk 2, executing the QA strategy, improving processes, and ensuring quality through collaboration and oversight.
Gaming
Drive vision and implementation of combat systems for Project Sirius, covering everything from enemy types to combat mechanics tuning.
Gaming
The HR Generalist will ensure smooth payroll processes, support candidate relocation, manage benefits inquiries, facilitate onboarding, and engage in global HR initiatives.
Gaming
The Tax Expert will handle complex tax matters, focusing on tax incentives and compliance, manage payroll tax processes, and provide guidance on tax law changes.
Gaming
Design and implement camera, player movement, and control systems for an original RPG, collaborating with various teams in a multiplayer environment.
Gaming
The Senior Gameplay Engineer - Combat will enhance multiplayer gameplay mechanics in Unreal Engine 5, optimizing code and collaborating with design teams.
Gaming
The Staff Accountant will manage vendor payments and ensure timely processing and compliance, support audits, and assist with month-end close procedures.
Gaming
Lead AI Engineer will oversee AI architecture, manage a team, and collaborate with creative departments to enhance gameplay for Project Sirius.
Gaming
Lead the Orion team to develop procedural tools for game design, manage team performance, and ensure efficient tools integration with Unreal Engine.
Gaming
The Lead VFX Artist will manage a team, create high-quality VFX, mentor artists, drive innovation, and ensure content meets technical standards.
Gaming
The Senior Engine Programmer will develop streaming solutions and optimizations for Cyberpunk 2, collaborating with designers and artists to enhance game performance and experience.
Gaming
Lead the design and implementation of motion capture pipelines, manage shooting processes, and coordinate with international teams to ensure consistency and quality across projects.
Gaming
Lead and coordinate multiple motion capture projects, manage workflows, budgets, and schedules, acting as the key liaison between teams and stakeholders.
Gaming
Lead the Character Art team for Project Sirius, overseeing character modeling, texturing, and implementation while ensuring alignment with artistic vision.
Gaming
The Senior HR Business Partner will build culture, support teams, manage recruitment, ensure HR best practices, and drive employee experience initiatives.
Gaming
The Senior Gameplay QA Analyst will ensure gameplay quality in Cyberpunk 2 by planning and executing test strategies, collaborating with teams, and providing gameplay feedback.
Gaming
Lead the Technical Art team, develop high-quality content creation systems, mentor team members, and manage pipelines in Unreal Engine 5.