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Gaming
As Lead Graphics Engineer, you will develop and optimize graphics systems, mentor engineers, and ensure high visual fidelity in Project Sirius.
Gaming
The Senior Systems Designer will develop and implement game systems, mentor junior designers, and ensure effective communication and documentation for system designs.
Gaming
Develop advanced AI systems for RPGs, collaborate with designers, maintain AI behavior systems, and ensure high-quality optimized code.
Gaming
The IT Director will oversee IT operations, manage teams, develop strategies for technology infrastructure, and drive innovation in game development at CD PROJEKT RED's Boston office.
Gaming
As Engineering Director, lead gameplay systems for Cyberpunk 2, overseeing architecture, mentoring teams, and driving innovation in gaming experiences.
Gaming
The Lead Technical Artist will lead a team, develop and manage content tools and pipelines in Unreal Engine 5, and mentor staff while ensuring high-quality asset integration.
Gaming
Lead the Orion team to develop procedural tools for game design, manage team performance, and ensure efficient tools integration with Unreal Engine.
Gaming
The QA Manager will build and lead the QA team, execute QA strategies, manage quality metrics, and collaborate with partners to ensure high-quality game delivery.
Gaming
Lead the engineering team for Project Sirius by providing technical guidance, managing innovation, and delivering high-performance gaming experiences.
Gaming
The Senior Technical Artist will enhance Unreal Engine 5 processes, mentor other artists, develop tools, and optimize content integration.
Gaming
The Expert Technical Artist will work on rendering systems, collaborate with teams to meet visual targets, and optimize graphics performance.
Gaming
The Lead VFX Artist will manage a team, create high-quality VFX, mentor artists, drive innovation, and ensure content meets technical standards.
Gaming
The Senior Engine Programmer will develop streaming solutions and optimizations for Cyberpunk 2, collaborating with designers and artists to enhance game performance and experience.
Gaming
The UI Programmer will design, implement, and maintain user interfaces for Cyberpunk 2, optimizing existing systems and creating new features while debugging and achieving high code quality.
Gaming
The Senior Technical Artist will develop tools and pipelines to support creative and technical goals in game development, collaborating closely with teams and optimizing workflows.
Gaming
The Producer will manage production teams, support Agile practices, optimize workflows, and enhance team performance in game development.
Gaming
Lead the Character Art team for Project Sirius, overseeing character modeling, texturing, and implementation while ensuring alignment with artistic vision.
Gaming
The Expert Engine Programmer will enhance Unreal Engine 5 for Project Sirius, focusing on core engine systems, performance optimization, and mentoring junior programmers.
Gaming
The Expert Network Engineer will oversee online server infrastructure, ensuring optimal multiplayer experiences and guiding network programming patterns, while working closely with game programmers and infrastructure teams.
Gaming
The Lead Producer will oversee production teams for Cyberpunk 2, ensuring alignment with goals, optimizing processes, and fostering team growth in a collaborative environment.