VFX Artist
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VFX ARTIST
Disruptor Beam is building a new generation of games for every screen, based on popular universes like Game of Thrones, Star Trek, and The Walking Dead. This is an opportunity to work with a rapidly growing company, alongside a veteran team, working with some of the most iconic brands in entertainment.
Duties and Responsibilities
- Create stunning VFX in Unity for both gameplay and UI events
- Carry VFX work “cradle-to-grave”, from ideation, through creation, and into integration in engine
- Iterate VFX based on Art Director and Game Designer feedback
- Maintain rigorous performance standards for Mobile platforms
- Maintain organized assets within project
- Optimize assets for maximum performance and visual impact
- Participates in the planning for project visual effects
- Commit to work timelines and deliver on estimates
Education and Experience
- 3+ Years XP
- Shipped Unity titles
- Advanced understanding of Shader and their applications in rendering VFX
- Advanced understanding of texture formats
- Ability to script (C#)
- Understanding of third-party VFX software and plugins
- Familiarity with the limitations and rendering of Mobile platforms
Nice to Have
- Excellent foundational art skills
- Strong traditional painting skills in both stylized and photorealistic styles
- Strong modeling and texturing skills
- Strong leadership and mentoring abilities and interpersonal skills
- Ability to find creative solutions for technically challenging tasks
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